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More GLAMOR Changes Pushing For Performance Wins

X.Org

Published on 08 March 2014 11:35 PM EST
Written by Michael Larabel in X.Org
10 Comments

Eric Anholt has published another major series of patches for GLAMOR.

Eric's latest GLAMOR patch series deals with reusable vertex buffer object (VBO) support within the code. Eric wrote at the start of the patch series, "The Render code using it still pretty scary, but it seems to work, and we're going to want to rewrite all the vertex setup anyway. After this, we can start getting into the real performance wins from the new glamor development."

This patch series consists of nine patches at present. It will be interesting to see what his next patch series brings now that they get more into GLAMOR performance for 2D over OpenGL. Earlier in the week was other work on GLAMOR -- including DRI3 and Xephyr support -- since its merger into the X.Org Server and taking a greater focus by key Intel Linux graphics driver developers.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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