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Unvanquished Alpha 26 Improves Rendering & Graphics

Gaming

Published on 07 April 2014 12:49 PM EDT
Written by Michael Larabel in Gaming
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The latest monthly development release of the open-source Unvanquished first-person shooter is now available.

The Unvanquished Alpha 26 update has various game-play changes, changes to the game's heads-up display (HUD), rendering and graphics improvements, and numerous bug-fixes. With the rendering work includes leaf surface merging and VBO vertex defromation being enabled by default. IQM culling has also been improved and trilinear filtering was also switched on by default, while rounding out the renderer work are lighting improvements.

More details on this month's Unvanquished alpha release can be found via Unvanquished.net.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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