1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

Natural Selection 2 Open-Sources Its HLSL To GLSL Converter

Gaming

Published on 28 March 2014 11:28 AM EDT
Written by Michael Larabel in Gaming
9 Comments

Following in the steps of Valve's kind actions towards open-sourcing some components that can help out game developers in going from Windows to Linux support (and Direct3D to OpenGL), the code used by the Natural Selection 2 game to translate from Microsoft HLSL to OpenGL GLSL shaders has been opened up.

This code translates Microsoft High-Level Shader Language (HLSL) shaders from legacy Direct3D 9 to OpenGL GL Shading Language (GLSL) shaders. The code that was opened up doesn't compile as-is but can be adapted to other game code-bases in a fairly easy manner. The OpenGL GLSL target at the end of the translation is for OpenGL 3.1. The code takes precautions to ensure that "clean" GLSL code is generated.

This code has been opened up on UnknownWorlds' GitHub. This isn't the first time we have seen an open-source HLSL to GLSL translator, but hopefully it will help some game studios, enthusiasts, and those learning HLSL/GLSL.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Linux Hardware Reviews
  1. Intel Pentium G3258 On Linux
  2. SilverStone Precision PS10
  3. ASRock Z97 Extreme6
  4. Nouveau Re-Clocking Is Way Faster, Shows Much Progress For Open-Source NVIDIA
Latest Linux Articles
  1. KVM Benchmarks On Ubuntu 14.10
  2. X.Org Server 1.16 Officially Released With Terrific Features
  3. Ubuntu With Linux 3.16 Smashes OS X 10.9.4 On The MacBook Air
  4. Preview: Benchmarking CentOS 7.0 & Scientific Linux 7.0
Latest Linux News
  1. GNOME Shell Gets Wayland HiDPI Fonts, Mutter Gets Touch Gestures
  2. BPTC Texture Compression Comes To Nouveau After Intel's Work
  3. Development Continues For Supporting EXT4 On NVDIMMs
  4. Libinput 0.5 Improves Pointer Acceleration, Adds A Configuration API
  5. QEMU 2.1.0-rc3 Has More Bug Fixes
  6. Linux 3.17 To Fix Up ASPM, Bring Other PCI Changes
  7. CPUFreq Ondemand Could Be Faster, Use Less Power With Linux 3.17
  8. Intel Adds BPTC Texture Compression To Their Mesa Driver
  9. The Linux Kernel Bang-Bang Thermal Governor Is Banging
  10. NVIDIA Releases K1-Powered Shield Tablet & Controller
Latest Forum Discussions
  1. AMD "Hawaii" Open-Source GPU Acceleration Still Not Working Right
  2. Updated and Optimized Ubuntu Free Graphics Drivers
  3. Remote gui not accessible in Phoronix Test Suite 5.2
  4. Open-Source Radeon Performance Boosted By Linux 3.16
  5. In Road To Qt, Audacious Switches From GTK3 Back To GTK2
  6. Debian + Steam + r600
  7. Next-Gen OpenGL To Be Announced Next Month
  8. Ubuntu With Linux 3.16 Smashes OS X 10.9.4 On The MacBook Air