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AMD Is Still Looking At The Feasibility Of Mantle On Linux

AMD

Published on 23 March 2014 12:13 AM EDT
Written by Michael Larabel in AMD
50 Comments

This week when at the Game Developer's Conference one of the topics that many Phoronix readers wanted me to find out more about was in regards to AMD's Mantle API being supported on Linux.

Mantle was announced last year as a closer-to-hardware graphics API to complement OpenGL and Direct3D. Mantle is designed to reduce driver overhead and deliver better gaming performance. To date the Catalyst Windows driver supports Mantle, there aren't any other vendors/drivers supporting Mantle, and there's only a handful of games currently shipping with a Mantle renderer.

I asked several AMD people this week about the Mantle prospects for Linux, given that it's been said before they would like to see it on Linux. The common response I received came down to that they're currently looking at the feasibility of Mantle on Linux and that it comes down to a resource issue in committing to any Mantle Linux support plans. Right now they're not yet ready to announce anything but are investigating and don't yet have any Mantle Linux code.

Of course, for Linux game developers looking to maximize the performance of OpenGL instead of switching to a totally different API, checkout the talk about reducing OpenGL driver overhead. If you also missed the Saturday article, there's the Phoronix exclusive on AMD Is Exploring A Very Interesting, More-Open Linux Driver Strategy.

AMD Is Still Looking At The Feasibility Of Mantle On Linux


About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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