1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

Doom 3 BFG On Linux Is Still An Active Pet Project

Gaming

Published on 03 December 2013 06:22 AM EST
Written by Michael Larabel in Gaming
15 Comments

Last week marked the one year anniversary of id Software open-sourcing their Doom 3 BFG engine changes. While they didn't release a Linux client for Doom 3: BFG Edition, a small group of open-source developers did a community Linux version via the RBDOOM-3-BFG project. That though appears to be the only major development work still around the open-source Doom 3 code.

It was last December on Phoronix when I first wrote of Doom 3 BFG being ported to Linux by some independent developers. The RBDOOM-3-BFG project was quick to move along while other Doom 3 open-source projects haven't cultivated. Most recently I wrote about RB-DOOM-3-BFG in September when the project was still seeing new Git activity.

In realizing last night that the Doom 3 BFG code drop was around this time last year, I was checking out to see if there were any other open-source Doom 3 engine projects sprouting up and making headway. Sadly, aside from The Dark Mod and RB-DOOM-3-BFG, there is not much going on for this open-source id Tech 4 code.

It was in November of 2011 when the original Doom 3 source-code was published followed by the immediate creation of the ioDoom3 project. While the ioquake3 project continues to thrive as an open-source id Tech 3 engine project and there's many games based off the code, the ioDoom3 project has been far from a success.

The ioDoom3 Git repository hasn't seen any code changes since April and there's only 41 commits to its GitHub repository. There's been no communication among their developers recently and all other channels have been silent too, aside from spam piling up in the ioDoom3 forums.

So sadly two years after the original Doom 3 / id Tech 4 engine code was put out under the GPL and one year after the BFG engine changes were published, there isn't much to show for it compared to the id Tech 3 days. When it comes to the LinuxRBDOOM-3-BFG port, the most recent activity was mid-November when various fixes landed, OpenAL support for doomclassic, and other changes made. For those wanting to check out the BFG Linux port, check out its GitHub project page.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Linux Hardware Reviews
  1. Even With Re-Clocking, Nouveau Remains Behind NVIDIA's Proprietary Linux Driver
  2. The Power Consumption & Efficiency Of Open-Source GPU Drivers
  3. AMD R600g/RadeonSI Performance On Linux 3.16 With Mesa 10.3-devel
  4. Intel Pentium G3258 On Linux
Latest Linux Articles
  1. Nouveau vs. Radeon vs. Intel Tests On Linux 3.16, Mesa 10.3-devel
  2. KVM Benchmarks On Ubuntu 14.10
  3. X.Org Server 1.16 Officially Released With Terrific Features
  4. Ubuntu With Linux 3.16 Smashes OS X 10.9.4 On The MacBook Air
Latest Linux News
  1. GCC As A Just-In Time Compiler Is An Interesting Project
  2. Age Of Wonders III Is Still Being Ported To Linux
  3. Git 2.1 To Further Mainline Windows Support Patches
  4. Debian 8.0 Jessie Is Settling For Linux 3.16
  5. Meson: A Next-Gen Build System Showing Promise
  6. Linux 3.16-rc7 Calms Things Down For The Linux 3.16 Kernel
  7. Open-Source AMD Users Report Hawaii GPU Acceleration Is Working
  8. Linus Torvalds On GCC 4.9: Pure & Utter Crap
  9. Cauldron 2014: GCC & LLVM Will Look To Collaborate More
  10. GCC Receives ACM Programming Languages Software Award
Latest Forum Discussions
  1. Porting Mesa to the Playstation 2
  2. Updated and Optimized Ubuntu Free Graphics Drivers
  3. ASRock AM1H-ITX: One Of The Best AM1 Mini-ITX Motherboards
  4. Debian + radeonsi
  5. Open-source drivers on ATI R7 260X
  6. Table test
  7. How To Setup Radeon DPM On Ubuntu Linux
  8. New build, first Linux PC, what could go wrong? ;)