APITrace Moves Along With Its GL4, Direct3D Support
Written by Michael Larabel in Standards on 30 November 2013 at 03:22 AM EST. Add A Comment
APITrace continues maturing nicely with its OpenGL/Direct3D debugger and tracing abilities for helping game developers and others in debugging/optimizing their graphics calls.

Since last talking about APITrace last month, APITrace has received a flurry of new commits. Warranting today's article is a commit for their OpenGL tracer on Friday that adds new OpenGL 4.4 tracing. Now supported by APITrace for tracing are games/applications using OpenGL 4.4's GL_ARB_multi_bind, GL_ARB_clear_texture, and GL_ARB_buffer_storage extensions.

Other changes in recent days/weeks worth mentioning are continued work on better supporting Direct3D (11 and earlier D3D versions), updated Khronos header files, support for dumping Direct3D 9 textures via d3dretrace, porting the EGL re-tracer to Android, GL_EXT_texture_storage support for EGL trace, support for Mac OS X 4.1 contexts, and various other fixes/improvements. Overall it was a great November for the project!

For those game/application developers dealing with OpenGL, OpenGL ES, or Direct3D, I continue to highly recommend checking out APITrace. Besides its Android and Linux support, there's also OS X and Windows compatibility too. The work on APITrace continues to be done by VMware, Intel, and the open-source community.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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