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KDE's Painting/Image Program Now Uses OpenGL 3.0

KDE

Published on 29 November 2013 01:15 PM EST
Written by Michael Larabel in KDE
12 Comments

Krita is KDE's painting and image editing program that soon will see its v2.8 release. With this next Krita release there is new usage of OpenGL 3.x within the open-source program. Under the high quality filtering mode, OpenGL 3.0 is now used for delivering a superior painting/imaging experience.

Krita developers have been working on improving the rendering quality and perforamcne of the KDE application. One of the major Krita 2.8 features is a reworked OpenGL engine where with the "High Quality Filtering Mode" they are now using GL3. Noted as being of real benefit with the new GL code is better quality on zoomed-out images, better performance with high-resolution images, and the engine is more efficient and responsive. Krita has long had support for using OpenGL/GLSL but with this forthcoming release there's many improvements and now the OpenGL 3.0 hardware/driver requirement.

Krit 2.8 also has benefits of a dynamic outline in hover mode, refactored tool mode shortcuts, and enhancements to the color picking shortcuts.

Dmitry Kazakov has been working on the new high-quality scaling algorithm and other improvements to the KDE paintaing program. Dmitry blogged about the Krita 2.8 work this morning and more details can be found in a blog post earlier in the month at Krita.org.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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