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Unigine Supports New Advanced Simulation Features

Gaming

Published on 27 November 2013 09:07 AM EST
Written by Michael Larabel in Gaming
15 Comments

While the Unigine Engine sadly hasn't taken off in the expanding world of Linux gaming, Unigine appears to be successfully luring in commercial customers with using the advanced 3D game engine for visualization and simulation purposes.

The latest improvements announced for the Unigine Engine include support for the Common Image Generator Interface (GIGI) for the 3D engine to speak with image generators, which is a common interface in the world of professional flight simulators. Unigine Corp has also shown off Unigine with CIGI at 60Hz using a new six-channel helicopter rescue simulator. (A video showing off the impressive helicopter simulator is embedded at the end of this article.)

The Unigine Engine also has better support for geodata with the ability to convert from WGS84 / ECF / NED coordinate systems to Cartesian and other geodata changes. Unigine's helicopter demo is now using real geodata.

Unigine Supports New Advanced Simulation Features


Unigine Corp has also introduced a game framework to ease the game creation process, improved the engine's renderer, enhanced the physics and resource management, and made multiple other improvements in their latest revision to the absolutely beautiful engine.

More details on the latest Unigine Engine activities can be found via the company's devlog.


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