1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

Unvanquished Begins Landing C++11 Engine Rewrite

Gaming

Published on 27 November 2013 12:01 AM EST
Written by Michael Larabel in Gaming
22 Comments

While the open-source Unvanquished game's Daemon Engine began as a fork of the ioquake3 engine, it's morphed into a radically different and more advanced creation. As noted recently, the Unvanquished developers are in the process of overhauling the engine and rewriting significant portions of the code. That code is now beginning to land.

Back in September I wrote about the Unvanquished efforts to rewrite and modernize their Quake 3 engine. Unvanquished already has an OpenGL 3 renderer with the changes they merged from ET-XreaL. Their rewrite plan though is about incrementally rewriting the entire game engine to move from being C89 code to C++11, better support multi-threading, and move from using the Quake 3 Virtual Machine system to now using Google's Portable Native Client (PNaCl) to compile C?C++ into LLVM bytecode that is then compiled at runtime within their sandboxed environment.

Code has been building up in the game's engine rewrite branch and right now they have 10,000 lines of new code and 15,000 lines of code removed over the course of some 300 Git commits. The developers are now preparing to merge the first batch of changes.

For end-users the first batch of engine changes doesn't yield anything different and that's intentional. The incrementally-rewritten engine will behave like their classic engine but most of the changes are on the inside. There are though a few subtle changes like better auto-completion on the console and history and support for cvar and command descriptions.

Upcoming work on the engine rewrite includes completing the new file-system, developing the new OS abstraction layer, and implementation of PNaCl for the other sandboxes.

The first batch of engine changes will be found with Unvanquished Alpha 22 to be released in early December. More details on the work can be found via the Unvanquished.net blog post.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Articles & Reviews
  1. Samsung 850 EVO SSD Linux Benchmarks
  2. Kubuntu 15.04 Is Turning Out Quite Nice, Good Way To Try Out The Latest KDE
  3. 5-Way Linux Distribution Comparison On The Core i3 NUC
  4. OCZ ARC 100 Linux SSD Benchmarks
  5. Lenovo ThinkPad X1 Carbon Works Great As A Linux Ultrabook
  6. Transcend SSD370 256GB
Latest Linux News
  1. AMD Will Release Mantle Programming Guide, API Reference This Month
  2. Unreal Engine Made Free By Epic Games
  3. Qt 5.5 Alpha Is Getting Close, But Still Behind Schedule
  4. OpenBSD Sponsors Work For Better Browser Security
  5. Improved ODF Reading Support Comes To KDE's Calligra
  6. Another Step Closer On The New Linux Benchmarking Test Farm
  7. Confirmed: Vulkan Is The Next-Gen Graphics API
  8. Kdenlive Ported To Qt5/KF5, Coming To KDE Applications 15.04
  9. HTC & Valve Partnered Up For The Steam VR Headset
  10. 8cc: A Small C11 Compiler
Most Viewed News This Week
  1. More Proof That Allwinner Is Violating The GPL
  2. The Tremendous Features Of Fedora 22
  3. Krita 2.9 Released, Their Biggest Release Ever
  4. A Single UEFI Executable With The Linux Kernel, Initrd & Command Line
  5. LLVM 3.6 & Clang 3.6 Deliver More Features, Complete C++14 Support
  6. Firefox 36 Brings Full HTTP/2 Support
  7. RISC OS Now Works With The Raspberry Pi 2
  8. Android-Based Console OS Available For Download
%%CLICK_URL_UNESC%%