1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

Unvanquished Begins Landing C++11 Engine Rewrite

Gaming

Published on 27 November 2013 12:01 AM EST
Written by Michael Larabel in Gaming
22 Comments

While the open-source Unvanquished game's Daemon Engine began as a fork of the ioquake3 engine, it's morphed into a radically different and more advanced creation. As noted recently, the Unvanquished developers are in the process of overhauling the engine and rewriting significant portions of the code. That code is now beginning to land.

Back in September I wrote about the Unvanquished efforts to rewrite and modernize their Quake 3 engine. Unvanquished already has an OpenGL 3 renderer with the changes they merged from ET-XreaL. Their rewrite plan though is about incrementally rewriting the entire game engine to move from being C89 code to C++11, better support multi-threading, and move from using the Quake 3 Virtual Machine system to now using Google's Portable Native Client (PNaCl) to compile C?C++ into LLVM bytecode that is then compiled at runtime within their sandboxed environment.

Code has been building up in the game's engine rewrite branch and right now they have 10,000 lines of new code and 15,000 lines of code removed over the course of some 300 Git commits. The developers are now preparing to merge the first batch of changes.

For end-users the first batch of engine changes doesn't yield anything different and that's intentional. The incrementally-rewritten engine will behave like their classic engine but most of the changes are on the inside. There are though a few subtle changes like better auto-completion on the console and history and support for cvar and command descriptions.

Upcoming work on the engine rewrite includes completing the new file-system, developing the new OS abstraction layer, and implementation of PNaCl for the other sandboxes.

The first batch of engine changes will be found with Unvanquished Alpha 22 to be released in early December. More details on the work can be found via the Unvanquished.net blog post.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Linux Hardware Reviews
  1. NVIDIA GeForce GTX 970 Offers Great Linux Performance
  2. CompuLab Intense-PC2: An Excellent, Fanless, Mini PC Powered By Intel's i7 Haswell
  3. From The Atom 330 To Haswell ULT: Intel Linux Performance Benchmarks
  4. AMD Radeon R9 285 Tonga Performance On Linux
Latest Linux Articles
  1. AMD Moves Forward With Unified Linux Driver Strategy, New Kernel Driver
  2. MSI: Update Your BIOS From The Linux Desktop
  3. NVIDIA vs. AMD 2D Linux Drivers: Catalyst Is Getting Quite Good At 2D
  4. 15-Way GPU Comparison With Mesa 10.3 + Linux 3.17
Latest Linux News
  1. Phoenix Is Trying To Be An Open Version Of Apple's Swift
  2. Linux 3.19 To Have Skylake Graphics, PPGTT Enablement
  3. Ubuntu 16.04 Might Be The Distribution's Last 32-Bit Release
  4. Imagination Releases Full ISA Documentation For PowerVR Rogue GPUs
  5. Features GNOME Developers Want In The Linux Kernel
  6. GTK+ Gains Experimental Overlay Scrollbars
  7. Phoronix Test Suite 5.4 M3 Is Another Hearty Update
  8. GParted 0.20 Improves Btrfs Support
  9. EXT4 In Linux 3.18 Has Clean-ups, Bug Fixes
  10. Emacs 24.4 Has Built-In Web Browser, Improved Multi-Monitor Support
Latest Forum Discussions
  1. Proof that strlcpy is un-needed
  2. Users/Developers Threatening Fork Of Debian GNU/Linux
  3. xbox one tv tuner
  4. HOPE: The Ease Of Python With The Speed Of C++
  5. Bye bye BSD, Hello Linux: A Sys Admin's Story
  6. Updated and Optimized Ubuntu Free Graphics Drivers
  7. NVIDIA Presents Its Driver Plans To Support Mir/Wayland & KMS On Linux
  8. AMD Is Restructuring Again, Losing 7% Of Employees