1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

Wine's Performance For Direct3D Gaming With Many Drivers

WINE

Published on 10 February 2014 11:28 AM EST
Written by Michael Larabel in WINE
8 Comments

Here's a look at Wine's performance over time with various Linux graphics drivers along with a look at the current performance impact of the Direct3D command submission work.

Stefan Dösinger of CodeWeavers presented at FOSDEM at the start of February concerning graphics drivers and Wine's performance. I've already written some about Wine's Direct3D gaming performance and have been collaborating with Stefan for years on benchmarking and the usage of the Phoronix Test Suite and OpenBenchmarking.org for Wine. The detailed results shared in the FOSDEM presentation were generated using our open-source software.

For those that weren't in Brussels at FOSDEM, the slides were uploaded this morning in ODP form to the Wine Wiki. Here's some takeaways for those without the time to go through all of the data:

- The performance of upstream Wine right now is "unchanged" as is the NVIDIA legacy driver. However, having seen improvements with newer versions of Wine is the Radeon R600 Gallium3D driver while the R300 Gallium3D driver has already plateaued. The testing done by Stefan was between the Wine 1.5 and 1.7 development versions.

- This testing was able to uncover some R300 Gallium3D performance regressions that still need to be bisected.

- The big Wine Direct3D command stream/submission work that moves the D3D work into a separate CPU thread is still ongoing. This work by Stefan yields better CPU utilization in single-threaded games and easier synchronization with multi-threaded games.

- With the out-of-tree patches applied, the performance for many games running on Wine is improved and it "fixes a fundamental shortcoming [of Wine] compared to Windows." With the patches, some games now even run faster with Wine than Windows. Before this work will be upstreamed there's still lots of clean-up work to be done and other improvements.

- After merging the command stream work, there's work to be done in Wine for improving data streaming, Direct3D 10/11 support, GPU-side performance work, reducing the draw overhead in Wine, improving Wine's performance outside of the Direct3D layer, and fixing game-specific bugs.

Again, checkout the ODP slides for all the great performance details.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Linux Hardware Reviews
  1. AMD Launches New FX CPUs, Cuts Prices On Existing Processors
  2. Preview: AMD's FX-9590 Eight-Core At Up To 5.0GHz On Linux
  3. Intel Launches The Core i7 5960X, Mighty Powerful Haswell-E CPUs
  4. AMD Radeon R9 290: Gallium3D vs. Catalyst Drivers
Latest Linux Articles
  1. LLVM Clang 3.5 Brings Some Compiler Performance Improvements
  2. Ondemand vs. Performance CPU Governing For AMD FX CPUs On Linux 3.17
  3. How Intel Graphics On Linux Compare To Open-Source AMD/NVIDIA Drivers
  4. The Fastest NVIDIA GPUs For Open-Source Nouveau With Steam Linux Gaming
Latest Linux News
  1. New Group Calls For Boycotting Systemd
  2. The Features To Find With The Imminent Release Of LLVM/Clang 3.5
  3. Borderlands 2 Is Coming To Linux
  4. The Witcher 2 Ups The Performance More & Works Around Catalyst Bug
  5. Running Gallium3D's LLVMpipe On The Eight-Core 5GHz CPU
  6. Trying Intel OpenCL On Linux For Video Encoding
  7. GSoC 2014 Yielded Some Improvements For Mesa/X.Org This Year
  8. webOS Lives On As LuneOS With New Release
  9. Marek Lands Radeon Gallium3D HyperZ Improvements
  10. Mozilla Firefox 32 Surfaces With HTML5, Developer Changes
Latest Forum Discussions
  1. Lennart Poettering Talks Up His New Linux Vision That Involves Btrfs
  2. nv and xorg.conf under Debian PPC
  3. AMD graphics doesn't work with AMD Catalyst drivers
  4. Best Radeon for a Power Mac G5?
  5. The dangers of Linux kernel development
  6. Updated and Optimized Ubuntu Free Graphics Drivers
  7. AMD Releases UVD Video Decode Support For R600 GPUs
  8. SSD seems slow