The Godot Engine Is Now Open-Source
Written by Michael Larabel in Gaming on 10 February 2014 at 07:40 AM EST. 19 Comments
Last month Phoronix was the first to share about an in-house game engine that's powered several multi-platform games would be going completely open-source. The game engine, Godot, is now publicly available under an MIT license.

The Godot Engine has been in development for several years and has a comparable feature set to Unity. The earlier Phoronix article referenced above shares all of the details about the engine that we exclusively broke the news on at the start of 2014. The lead Godot Engine developer has also been engaging with Phoronix readers via our forums.

Juan Linietsky wrote into Phoronix on Sunday night to share that the engine code is now publicly available. The open-source Godot Engine is full-featured and open-source under the MIT license and was pushed to GitHub. Those wanting more information on this open-source game engine can visit GodotEngine.org.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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