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Warsow 1.1 In Beta With FXAA, Renderer Improvements

Gaming

Published on 09 February 2014 02:43 PM EST
Written by Michael Larabel in Gaming
7 Comments

At long last we're on the heels of a new Warsow game release. Warsow, one of the more interesting open-source first person shooters and is powered by Qfusion rather than ioquake3 and others, has now reached a beta state for its forthcoming 1.1 release.

Last year I wrote about a big Warsow update being worked on and now this major update is finally being close to realized with Warsow 1.1 Beta 1.

This Warsow 1.1 Beta features FXAA anti-aliasing support, a new map, smooth particles, a built-in HTTP server for serving content to client, many renderer improvements, support for TrueType/OpenType fonts, localization support in the HUD and UI, support for X Input 2 on Linux, HUD scripting improvements, and plenty of game-play changes.

The renderer changes that get us most excited is the FXAA support, RGB shadow-maps support, the soft particles effect, optimized VRAM usage, and most importantly is a rewritten rendering back-end that is now GLSL2+ compatible. There's also now support for loading GLSL shaders from the disk.

More details on the many exciting changes for the Warsow 1.1 Beta are documented via this Warsow forum thread along with screenshots of this advanced open-source first person shooter game.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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