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KDevelop With Clang Greatly Improves Its C++ Handling

KDE

Published on 04 February 2014 12:40 PM EST
Written by Michael Larabel in KDE
33 Comments

The KDevelop Clang plug-in has been greatly improved and is on its way to replacing the KDE's integrated development environment existing C++ language support with this Clang-based solution.

There's been many KDevelop Clang improvements landing recently and its quality is surpassing KDevelop's own C++ plug-in that has its own C++ parser and other own implementations. Milian Wolff of KDE explained about Clang for KDevelop as "the magic bullet which we waited for, and which did not exist back when KDevelop 4.0 was started initially."

Using Clang with KDevelop instead of its own in-house C++ language support leads to a great code reduction: ~50k lines of code for its own solution versus ~2600 lines of code for hooking into Clang. The Clang parser is also much faster than KDevelop's own C++ parser with greater parallelism. KDevelop can also more easily support new C++ features seamlessly as they are added to Clang. Whether Qt Creator will follow KDevelop in this Clang route is still being determined.

Those curious about this KDevelop Clang support for improving its C++ language support in the open-source KDE IDE can be found via this blog post. Clang's library-based design and greater flexibility and modularity than GCC and other compilers also makes it easy for automatic code reformatting, greater IDE integration, support for rewriting C++ code in more modern standards, and other interesting possibilities.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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