Unigine Engine Splits Into Game And Sim Products
Written by Michael Larabel in Gaming on 31 January 2014 at 01:00 PM EST. 5 Comments
Unigine Corp has shared that their flagship advanced 3D engine, which originally was targeted for games but is now seeing greater use within simulators and professional 3D visualization areas, is forking into Unigine Sim and Unigine Game.

The Unigine Sim will be for simulations, visualizations, and VR while it will share a lot of the same functionality with the Unigine Game engine.

Here's a look at the latest Unigine Helicopter demo with the power offered by the engine:


Other recent Unigine Engine improvements include Oculus Rift HD support, C++ API improvements, game framework support, Unigine Script enhancements, and other improvements.

More details on these latest Unigine changes for 2014 can be found via the Unigine.com devlog.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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