The GNU's RPG Game Engine Is Of Very Poor Quality
Written by Michael Larabel in Gaming on 8 January 2014 at 12:36 AM EST. 29 Comments
For those not interested by this week's Valve/SteamOS Linux gaming news due to being devout open-source game enthusiasts, the GNU Rpge engine is out with a new release. Sadly, progress on GNU Rpge isn't too much better than the rate of development for GNU Hurd.

Rpge is a GNU project that seeks to provide an engine for 2D role playing games. The engine has support for a two-dimensional tile grid, sprite rendering, movable objects, windows, and event passing... That's about it and decades behind the commercial RPG game engines.

The new GNU Rpge 0.0.3 release just has bug corrections and compilation fixes. The release announcement for this new version of Rpge can be found at GNU.org. Below is a screenshot of the sample engine with the skeleton/test implementation, well, for what they have working so far.

For those looking towards more serious open-source RPG game solutions/engines, I would recommend the RPG'ish Battle for Wesnoth, Flare, and others.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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