1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

Tesseract Open-Source Engine Handles GL3, Oculus Rift

Gaming

Published on 26 December 2013 12:57 AM EST
Written by Michael Larabel in Gaming
2 Comments

While in some of the past years we have seen new Sauerbraten / Cube 2 game releases around Christmas and the end of the year, there's no indications of any imminent releases this year, but the Tesseract fork is continuing to show signs of hope for another non-ioquake3-based game engine with improved visuals. Tesseract is derived from Cube 2: Sauerbraten but with much better visuals.

I first talked about Tesseract on Phoronix in early 2012 as vastly improving graphics over Cube 2 and at the end of 2012 Tesseract was still running strong and picking up modern engine functionality.

It's been a long time since the last Tesseract update on Phoronix, but I'm happy to report that after thinking about the project and subsequently looking into it a few hours ago, the project is still running strong. The most recent commits to Tesseract's SVN repository is just hours old.

Tesseract recently has picked up features like SDL2 and even Oculus Rift VR support. Tesseract can also create OpenGL 3.0+ Core and OpenGL 2.1 legacy contexts, deferred MSAA/CSS, FXAA, sub-pixel Morphological Anti-Aliasing, and temporal Anti-Aliasing.

Over Sauerbraten, Tesseract also has support for deferred shading, omni-directional point lights, perspective projection spotlight shadowmaps, HDR rendering, real-time diffuse global illumination, and other new and improved graphical features over the aging Cube Engine code-base.

While there isn't a Tesseract release to report on at this time, for those wanting to learn more or to perhaps help out this open-source game engine project, visit their new project site at Tesseract.gg. For graphics geeks, there's also a long article about the Tesseract rendering pipeline.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Linux Hardware Reviews
  1. Gigabyte AM1M-S2H
  2. AMD's New Athlon/Semprons Give Old Phenom CPUs A Big Run For The Money
  3. 13-Way Low-End GPU Comparison With AMD's AM1 Athlon
  4. ASUS AM1I-A: A Mini-ITX Board For Socketed Kabini APUs
Latest Linux Articles
  1. How Much Video RAM Is Needed For Catalyst R3 Graphics?
  2. Ubuntu 12.04 LTS vs. 14.04 LTS Cloud Benchmarks
  3. Ubuntu 12.04.4 vs. 13.10 vs. 14.04 LTS Desktop Benchmarks
  4. AMD OpenCL Performance With AM1 Kabini APUs
Latest Linux News
  1. EmScripten Merges Its Speedy "Fastcomp" Backend
  2. Nuclear Dawn Update Has Full Linux Support
  3. Oracle Linux 6.5 vs. Oracle Linux 7.0 Beta Benchmarks
  4. Easter Yields The Linux 3.15-rc2 Kernel Release
  5. The Most Amazing OpenGL Tech Demo In 64kb
  6. Packard Bell LM85 Now Supported By Coreboot
  7. AmazonBasics External USB 2.0 DVD Writer For Linux
  8. TP-LINK TG-3468: A $12 Linux PCI-E Gigabit Network Adapter
  9. Linux 3.15 Lands Some DRM Graphics Driver Fixes
  10. AMD Is Disabling DPM Support For RV770 GPUs
  11. ReactOS Working On A Community Windows OS
  12. eRacks Keeps Pushing Linux, Open-Source Systems After 15 Years
Latest Forum Discussions
  1. ReactOS Working On A Community Windows OS
  2. The GNOME Foundation Is Running Short On Money
  3. Updated and Optimized Ubuntu Free Graphics Drivers
  4. Catalyst 14.3 Beta
  5. Suggestions about how to make a Radeon HD 7790 work decently?
  6. Radeon 8000M problematic on Linux?
  7. Linux Kernel Developers Fed Up With Ridiculous Bugs In Systemd
  8. After Jack Keane, RuseSoft will briing Ankh 3 to Linux through Desura