Google Chrome OS Developers Working On DRM Code
There doesn't appear to be much to get excited about right now, but it appears some Google developers working on Chrome/Chromium OS have begun working on some improvements to the Linux DRM (Direct Rendering Manager) kernel graphics drivers.
Hitting the DRI-devel mailing list this week is code from Google's Sean Paul for introducing a "drm_bridge" component to the DRM kernel subsystem.
This patch adds the notion of a drm_bridge. A bridge is a chained device which hangs off an encoder. The drm driver using the bridge should provide the association between encoder and bridge. Once a bridge is associated with an encoder, it will participate in mode set, dpms, and optionally connection detection.
This Linux kernel patch adds some new interfaces but doesn't change any existing mainline DRM driver in the 200 line patch. In a follow-up message, Nouveau founder turned Googler Stéphane Marchesin wrote, "We have two bridges using it here, and we're working on adding a third. [Rob Clark with the Freedreno/Qualcomm driver] want to add one too."
It will be interesting to see what the Google Chrome OS developers are working on next as it concerns Linux graphics. In the past they worked a lot on Intel Gallium3D support to use the "i915g" driver for older Chromebooks. Let's hope this current DRM work is part of a grander plan. When it comes to the current ARM-based Google devices they seem to use the Samsung Exynos SoC that already has a basic open-source DRM driver and for their growing Qualcomm devices there's open-source driver work being done independently through Freedreno.
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