Wine 1.6 Released With 10,000+ Changes
Written by Michael Larabel in WINE on 18 July 2013 at 02:18 PM EDT. 10 Comments
After a slew of release candidates, Wine 1.6 was officially released today. The Wine 1.6 release comes just one year after the Wine 1.4 stable release but it packs in about 10,000 individual changes.

For those unfamiliar with the Wine 1.6 changes, see the features of Wine 1.6. Among the Wine 1.6 highlights are OpenGL DIB support, RandR 1.2/1.3 support, the Mac driver for not having to rely upon X11, Direct3D off-screen rendering, early 64-bit ARM support, dynamic device support, a Direct3D shader compiler, multi-channel ALSA audio handling, and thousands of other changes.

Over the course of Wine 1.6 development in the past year there's been 31 development releases in the Wine 1.5 unstable series.

The very brief release announcement for Wine 1.6 can be found at WineHQ.org.

With the Wine code-base having been in a code-freeze during the release candidate stage, expect the Wine 1.7 development versions to start appearing soon with all the changes that have been queued up in that time.
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Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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