OpenGL Gets Faster With OS X 10.9 Mavericks
Written by Michael Larabel in Free Software on 16 July 2013 at 05:17 AM EDT. 8 Comments
Beyond Apple's forthcoming OS X 10.9 "Mavericks" release finally bring OpenGL 4.0 support to Apple hardware, there's also GL performance improvements to make OS X more competitive with other operating systems for gaming.

With getting through the Apple MacBook Air Haswell benchmarks and carrying out other Haswell Linux vs. OS X benchmarks, I've begun playing around with OS X Mavericks and checking out the OpenGL capabilities and performance.

A featured multi-length article is in the works for exploring the OS X 10.9 Mavericks performance for OpenGL graphics and other workloads while embedded below is just a teaser. For these first Mavericks tests, Unvanquished was used with its GL3 renderer.

Embedded below is a portion of the results from an Apple Mac Mini bearing an Intel Core i5 "Sandy Bridge" CPU with HD 3000 graphics. The OS X 10.8.4 performance was compared to OS X 10.9 Mavericks with all available Apple updates as of 15 July. These early test results can be found in 1307158-SO-UNVANQUIS31.


Stay tuned for more OS X 10.9 Mavericks tests that are forthcoming on Phoronix. You can carry out your own Apple OS X performance benchmarks, including against Windows and Linux and BSD, using the open-source Phoronix Test Suite automated benchmarking platform.

About The Author
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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