1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

Leadwerks Game Engine Starts Rendering On Linux

Gaming

Published on 07 October 2013 12:25 PM EDT
Written by Michael Larabel in Gaming
6 Comments

Having raised $42,358 USD this summer of a $20,000 goal on Kickstarter, the Leadwerks Game Engine has been in the process of being ported to Linux. While the Leadwerks Linux port isn't yet ready for game developers, it is making progress and the first 3D rendering was just achieved.

Back in July we wrote about Leadwerks coming to Linux, a 3D game engine using OpenGL with a deferred renderer and its physics are handled by Newton Game Dynamics, OpenAL and EXA for sound, and can handle GPU skinning. The proprietary but low-cost game engine has bindings for many different languages but up to nowhas just been supported on Microsoft Windows operating systems.

Shared as updates on Kickstarter is the current state of the Linux port. The developer working on the port has noted it was very easy setting up OpenGL with an X.Org Server and in the past few days has OpenGL 4.x support working on Linux. Shared today as the latest update was the first 3D rendering working on Linux. At the moment they are hoping they will be able to ship the Leadwerks Linux Beta to their "super backers" (those who contributed $500+ USD to the crowd-sourcing campaign) before the end of the month.

Leadwerks Game Engine Starts Rendering On Linux


About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Articles & Reviews
  1. Linux Compiler Benchmarks Of LLVM Clang 3.5 vs. LLVM Clang 3.6-rc1
  2. Intel Broadwell HD Graphics 5500: Windows 8.1 vs. Linux
  3. Linux Benchmarks Of NVIDIA's Early 2015 GeForce Line-Up
  4. NVIDIA GeForce GTX 960: A Great $200 GPU For Linux Gamers
  5. Disk Encryption Tests On Fedora 21
  6. Xonotic 0.8 Performance With The Open-Source AMD/NVIDIA Gallium3D Drivers
Latest Linux News
  1. How To Use GCC 5's OpenMP & OpenACC Offloading Support
  2. Linux Users Upset By Chromium's Busted HiDPI Support
  3. BPF Backend Merged Into LLVM To Make Use Of New Kernel Functionality
  4. Dying Light Is Headed To Linux, SteamOS
  5. Wayland 1.6.1 & Weston 1.6.1 Released
  6. Mesa 10.4.3 Brings A Bunch Of Fixes For The Direct3D "Nine" Support
  7. Intel Has A Few More Graphics Changes For The Linux 3.20 Kernel
  8. Gummiboot Gains PE File Searching Support To Find Linux Kernels
  9. Wine 1.7.35 Starts Working On OpenGL Core Context Support
  10. X.Org Server 1.17 Pre-Release "TimTam" Is Out
Most Viewed News This Week
  1. Windows 10 To Be A Free Upgrade: What Linux Users Need To Know
  2. CoreOS Moves From Btrfs To EXT4 + OverlayFS
  3. Google Admin Encourages Trying Btrfs, Not ZFS On Linux
  4. TraceFS: The Newest Linux File-System
  5. Mozilla's Servo Still On Track For 2015 Alpha Release
  6. My Initial Intel Broadwell Linux Experience With The ThinkPad X1 Carbon
  7. Fedora 23 Likely To Pursue Wayland By Default
  8. Keith Packard Leaves Intel's Linux Graphics Work