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Wwise Engine Being Ported To Linux, SteamOS

Gaming

Published on 28 September 2013 02:13 PM EDT
Written by Michael Larabel in Gaming
8 Comments

The Audiokinetic Wwise engine middleware will be ported to Linux thanks to Valve's SteamOS.

WWise is an audio middleware solution for games that consists of an audio authoring tool and a cross-platform sound engine along with a real-time game simulator, plug-in architecture, and other possible components. Wwise is already found on OS X / Windows along with consoles like the PlayStation and Xbox 360/One and even Nintendo Wii/3DS, but only now thanks to Valve is it making its way to Linux.

The Wave Works Interactive Sound Engine is used in games like Assassin's Creed, Halo 4, Mass Effect, Saints Row: The Third, Total War: Rom II, and many others.

Confirmation of Wwise being ported to Linux/SteamOS was confirmed on Twitter by Audiokinetic's Bernard Rodrigue.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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