Wwise Engine Being Ported To Linux, SteamOS
Written by Michael Larabel in Gaming on 28 September 2013 at 02:13 PM EDT. 8 Comments
The Audiokinetic Wwise engine middleware will be ported to Linux thanks to Valve's SteamOS.

WWise is an audio middleware solution for games that consists of an audio authoring tool and a cross-platform sound engine along with a real-time game simulator, plug-in architecture, and other possible components. Wwise is already found on OS X / Windows along with consoles like the PlayStation and Xbox 360/One and even Nintendo Wii/3DS, but only now thanks to Valve is it making its way to Linux.

The Wave Works Interactive Sound Engine is used in games like Assassin's Creed, Halo 4, Mass Effect, Saints Row: The Third, Total War: Rom II, and many others.

Confirmation of Wwise being ported to Linux/SteamOS was confirmed on Twitter by Audiokinetic's Bernard Rodrigue.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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