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Qt Switching From WebKit To Chromium Engine

Qt

Published on 12 September 2013 08:27 PM EDT
Written by Michael Larabel in Qt
5 Comments

Digia developers working on the Qt tool-kit have decided they will switch from using the WebKit browser engine to instead using Google's "Blink" engine fork for Chromium. The new Qt web rendering engine will be called Qt WebEngine.

Lars Knoll announced today via a Digia blog post of the tool-kit's plans to switch from using WebKit to Blink/Chromium itself. Google forked WebKit earlier this year for use by their Chromium/Chrome browser and take a different direction from upstream WebKit.

Qt WebEngine is being formed around Chromium as the developers found it to now have a better cross-platform focus, there's many items working out-of-the-box on Chromium not found in WebKit, Chromium simplifies the operating system integration, Chromium is developed with more strict quality control, and Chromium will allow for better and more performant integration with Qt.

Lars additionally said, "we are seeing that Chromium is currently by far the most dynamic and fastest moving browser available. Basing our next-generation Web engine on Chromium is a strategic and long-term decision. We strongly believe that the above facts will lead to a much better Web engine for Qt than what we can offer with Qt WebKit right now. We also believe that the combination of the best-in-class browser engine with Qt as a native framework gives an incredibly strong offering especially for the creation of embedded devices that require a Web browser in addition to best-in-class UI performance."

Qt WebEngine development will come into play after the release of Qt 5.2 later this year. For those really interested in Qt WebEngine, a technology preview of the new code should be available soon.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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