The crowd-funded Mesa development effort
for the OpenGL 4.3 KHR_debug extension was a success and the patches this morning were successfully merged into mainline Mesa.
Timothy Arceri raised over $3,200 USD of a $2,500 goal to be able to take time off work to implement Mesa support for KHR_debug, the OpenGL 4.3 extension now part of the core OpenGL specification for providing greater debugability of GL games/applications by developers.
Timothy posted his Mesa OpenGL debug patches
last month and today they were merged to master. KHR_debug is now enabled
after several patches were applied and GL_DEBUG_OUTPUT