1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

Direct3D Performance Improvements Coming To Wine

WINE

Published on 04 September 2013 01:10 AM EDT
Written by Michael Larabel in WINE
63 Comments

Stefan Dösinger of CodeWeavers has been working on some Direct3D performance improvements for Wine by creating a separate command stream / worker thread for WineD3D. This work moves OpenGL calls into a seperate thread in order to improve performance while also fixing some outstanding bugs. This work can yield 50~100% performance improvements and in some cases making the games under Wine faster than on Windows.

Stefan published on Monday the set of D3D command stream patches that go against Wine 1.7.1 and improve performance by offloading the drawing calls onto a separate CPU thread. These improvements though won't help out current GPU-limited games and is similar in nature to NVIDIA's threaded OpenGL optimizations from last year.

In announcing the work, Stefan noted, "A lot of games see 50%-100% performance improvements and now run as fast as on Windows or even faster. Examples are Source-Engine based games, StarCraft 2, 3DMark 2001...Call of Duty Modern Warfare 2 is improved a lot because you no longer need StrictDrawOrdering. It's still not as good as it could be, because it uses dynamic surfaces, which aren't properly implemented in the patchset yet."

For those interested in a lot more detail on this work that has yet to be merged into mainline Mesa, check out the wine-devel mailing list for the patches and more information.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Linux Hardware Reviews
  1. Scythe Mugen MAX
  2. Intel Core i7 5960X Haswell-E On Linux
  3. Intel 80GB 530 Series M.2 SSD On Linux
  4. With A New Motherboard, The Core i7 5960X Haswell-E Lights Up
Latest Linux Articles
  1. Intel Core i7 5960X CPU Core Scaling Under Linux
  2. AMD RadeonSI Gallium3D Performance For 4K Linux Gaming
  3. 9-Way File-System Comparison With A SSD On The Linux 3.17 Kernel
  4. GCC 5.0 Outruns LLVM 3.5 Compiler By A Bit On Core-AVX2
Latest Linux News
  1. Linux 3.17-rc5 Kernel Released
  2. FreeBSD 10.1 In Beta Ahead Of Planned Release Next Month
  3. RadeonSI Gallium3D-Nine Can Beat AMD Catalyst With Some Wine Tests
  4. NVIDIA Maxwell GPU Support On Nouveau Still Requires More Work
  5. The Meizu MX4 Phone With Ubuntu Is Expected To Be Out In December
  6. Samsung Reportedly Designing Its Own GPU
  7. KDevelop 4.7 Has Changes For Cross-Compiling, Bzr Support & More
  8. Intel Haswell-ULT Graphics Don't Change Much With Linux 3.17, Mesa 10.4
  9. Running GCC 5 On Intel's Haswell-E i7-5960X
  10. Wayland Is Still In Ubuntu 14.10
Latest Forum Discussions
  1. New Group Calls For Boycotting Systemd
  2. support for first generation UVD blocks (RV6xx, RS780, RS880 and RV790)
  3. Nvidia joins the ranks of Apple and Microsoft
  4. Hd 6850
  5. nv and xorg.conf under Debian PPC
  6. X.Org Is Looking For Some Female Help
  7. FSF Issues Their Rebuttal To Apple's New iPhone, Watch & Apple Pay
  8. Updated and Optimized Ubuntu Free Graphics Drivers