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Valve Has Been Working Hard On Linux For One Year

Valve

Published on 30 March 2013 01:55 PM EDT
Written by Michael Larabel in Valve
5 Comments

Today marks one year since an important milestone in the public history of Valve's Steam client and Source Engine coming to Linux.

Aside from new Steam usage survey results and 5 new Valve games on Linux, today is symbolic in that it's been one year since Gabe Newell reached out about Linux support.

It was one year ago today that Gabe Newell reached out to me looking for Linux OpenGL developer advice. He had noted that they were running into OpenGL performance issues and were seeking advice on possible recommendations on developer(s) to hire. While it was just prior to April Fools' Day, it wasn't a joke and many didn't believe it was true. It was clear communication from Valve's leader about Linux client work.

Valve Has Been Working Hard On Linux For One Year

Weeks after that point, I went out to Valve's headquarters to find out more about their Linux client and console plans and exclusively shared more details about Valve's Linux efforts (along with being the first to report on Gabe's Windows 8 hatred). There was also the delivery of beer to the Valve Linux developers for not believing the Phoronix exclusive. Since then I recruited some of the Valve Linux developers.

Valve Has Been Working Hard On Linux For One Year

It's been a long year and Left 4 Dead 2 still isn't out yet nor Counter-Strike: Global Offensive, but at least their cabal is still working hard on bringing all of their games over Linux and game releases are coming soon. This will indeed be the year of Linux gaming.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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