1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

Unigine Engine Works On Panorama, OpenGL

Gaming

Published on 26 March 2013 10:53 AM EDT
Written by Michael Larabel in Gaming
9 Comments

Another round of updates have gone into the impressive multi-platform multi-renderer Unigine Engine.

Unigine's AppProjection plug-in has seen some love, which is used to create multi-projector setups for virtual training and simulation systems. The plug-in supports geometry distortion correction, soft-edge blending, color correction, and other features. Within the latest development blog posting by Unigine are some really nifty photos showing off Unigine on multi-projector curved screens. The AppProjection plug-in now supports panorama, linear, and fisheye rendering.

When it comes to the Unigine Engine renderer, there's quality improvements to HDR shaft flares, small performance optimizations, correct detection of AMD GPUs under Linux, all C++ engine plug-ins now use the OpenGL Core Profile API, ZLIB image compression is now available for image compression for those that can't be compressed by algorithms like DXT, JPG, and other compression algorithms. For ZLIB image compression, ZLC1 is offered for faster compression while ZLC2 offers greater compression at a smaller file-size.

Unigine also shared they are working on engine support for the Oculus Rift. More details on all of these latest Unigine Engine improvements plus other features they're baking over in Russia can be found within this Unigine "devlog" post.

Unigine Engine Works On Panorama, OpenGL

On a related note, posted within our forums this morning is a rather impressive demo of using Unigine for real-time architectural virtualization.

Latest Linux Hardware Reviews
  1. ASUS AM1I-A: A Mini-ITX Board For Socketed Kabini APUs
  2. Mini-Box M350: A Simple, Affordable Mini-ITX Case
  3. Overclocking The AMD AM1 Athlon & Sempron APUs
  4. AMD Athlon 5350 / 5150 & Sempron 3850 / 2650
Latest Linux Articles
  1. Ubuntu 12.04.4 vs. 13.10 vs. 14.04 LTS Desktop Benchmarks
  2. AMD OpenCL Performance With AM1 Kabini APUs
  3. A Quick Look At GCC 4.9 vs. LLVM Clang 3.5
  4. Are AMD Athlon/Sempron APUs Fast Enough For Steam On Linux?
Latest Linux News
  1. FreeBSD Advances For ARM, Bhyve, Clang
  2. Ubuntu 14.04 LTS "Trusty Tahr" Officially Released
  3. Ubuntu 12.04 LTS vs. 14.04 LTS Server Benchmarks
  4. QEMU 2.0 Released With ARM, x86 Enhancements
  5. Running The Unity 8 Preview Session On Ubuntu 14.04 LTS
  6. R600 Gallium3D Disables LLVM Back-End By Default
  7. Fedora 21 Gets GNOME 3.12, PHP 5.6, Mono 3.4
  8. Fedora Workstation Is Making Me Quite Excited
  9. Maynard: A Lightweight Wayland Desktop
  10. Chromium Browser Going Through Growing Pains In Ubuntu 14.04
  11. KDE 4.13 Is Being Released Today With New Features
  12. Trying Out Radeon R9 290 Graphics On Open-Source
Latest Forum Discussions
  1. The GNOME Foundation Is Running Short On Money
  2. Updated and Optimized Ubuntu Free Graphics Drivers
  3. Radeon 8000M problematic on Linux?
  4. After Jack Keane, RuseSoft will briing Ankh 3 to Linux through Desura
  5. Suspected PHP Proxy Issue
  6. Linux Kernel Developers Fed Up With Ridiculous Bugs In Systemd
  7. Change installation destination from home directory
  8. Bye bye BSD, Hello Linux: A Sys Admin's Story