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Lima Driver Makes Progress With Shaders

Mesa

Published on 19 March 2013 01:51 AM EDT
Written by Michael Larabel in Mesa
12 Comments

The open-source Lima driver project that has been working on a reverse-engineered ARM Mali Linux graphics driver is still advancing.

The latest progress on Lima is getting open-source generated shaders for running Quake 3: Arena. This still isn't done on an actual graphics driver but are pre-built shaders for running the dumped game demo through the Limare development tools.

More details on this new work can be found by Luc Verhaegen's blog post.

The best news for end-users just wanting an open-source Mali driver that works is at the end of the post... "Now we really have covered all the basics, time to find out how Mesa will play with our plans :)"

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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