Torque 3D Port To Linux Materializes
Written by Michael Larabel in Gaming on 15 March 2013 at 11:00 AM EDT. 8 Comments
Last year I wrote about the Torque 3D game engine wanting to come to Linux and they were attempting a crowd-sourced campaign to finance the port. The campaign was a flop, but a developer has been bringing the support anyways to Linux.

The Torque 3D game engine was already open-sourced and has been used to power Tribes 2, Frozen Synapse, and other titles.

Dusan Jocic, a Phoronix reader and developer, has been porting the game engine to Linux. He was the developer of the OpenWolf engine while lately he's been playing around with the Torque 3D engine. "I want with this engine to provide remake of Wolfenstein Enemy Territory and Tremulous and of course they will be released as FOSS and F2P."

He's been sharing progress on his independent Torque 3D port to Linux via this Phoronix Forums thread.

As proof, in that thread he's shared several screenshots.

He's also shared this video via the Phoronix thread.

Dusan Jocic will be publishing his code soon for Torque 3D on Linux.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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