OpenMW 0.21.0 Brings Fixes
Written by Michael Larabel in Gaming on 20 February 2013 at 07:24 PM EST. 5 Comments
OpenMW 0.21.0 has been released that provides a number of fixes for this open-source game engine that seeks to re-implement support for Elderscrolls III: Morrowind.

Fixes include addressing crashes, background music, meshes, incorrect terrain shapes, and much more. New to OpenMW 0.21.0 is video playback support, support for escape sequences in the message box and dialog text, AI-related script functions, execution of scripts of objects in containers/inventories in active cells, and cell loading performance improvements.

More details on OpenMW 0.21 can be found at OpenMW.org. Below is a video showing off the new release for this open-source Morrowind remake.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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