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OpenMW 0.21.0 Brings Fixes

Gaming

Published on 20 February 2013 07:24 PM EST
Written by Michael Larabel in Gaming
5 Comments

OpenMW 0.21.0 has been released that provides a number of fixes for this open-source game engine that seeks to re-implement support for Elderscrolls III: Morrowind.

Fixes include addressing crashes, background music, meshes, incorrect terrain shapes, and much more. New to OpenMW 0.21.0 is video playback support, support for escape sequences in the message box and dialog text, AI-related script functions, execution of scripts of objects in containers/inventories in active cells, and cell loading performance improvements.

More details on OpenMW 0.21 can be found at OpenMW.org. Below is a video showing off the new release for this open-source Morrowind remake.


About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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