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DRI3000 (DRI3) Begins To Take Shape Again

X.Org

Published on 20 February 2013 04:56 AM EST
Written by Michael Larabel in X.Org
12 Comments

Immediately following XDC2012 there was a lot of talk about "DRI3", but nothing materialized in time for the forthcoming X.Org Server 1.14 release. The DRI3 plans haven't died off but now Keith Packard is talking about this next Direct Rendering Infrastructure update as DRI3000.

DRI3 was conceived back in Germany last September by Keith Packard and Eric Anholt at XDC2012. DRI3 still revolves around using POSIX file descriptors for passing kernel objects between the X Server and the application. As part of the proposed DRI3 is also the swap extension for properling swapping the screen contents in a synchronized manner.

DRI3 was previously talked about back in DRI3 Was Just Proposed On The Fly From XDC2012, Planning Out The DRI3 Implementation Details, Keith Packard Outlines "DRI-Next" Plans, and Passing File Descriptors Over The X Protocol Socket. That's plenty of reading for those not up to speed on the "DRI3" plans. Keith calls this work "Even Better Direct Rendering."

While there isn't any new code to share today, Keith Packard has recapped his latest DRI3 plans on his blog for those interested in this next major DRI update. It's worth reading and there's also his LCA2013 video (MP4) about the subject for those interested.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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