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ARM: This Open-Source Stack Will Only Grow Louder

Hardware

Published on 13 February 2013 01:48 AM EST
Written by Michael Larabel in Hardware
14 Comments

Luc Verhaegen has warned ARM that his Lima graphics driver project will only "grow louder and louder" as its performance becomes more competitive with their closed-source Mali graphics driver and eventually may reach (or surpass) feature parity.

One week after showing off that the Lima Graphics Driver Can Beat ARM's Binary Blob as part of the FOSDEM 2013 coverage, Verhaegen has a new blog post talking about the availability of his Quake 3: Arena code, work on the Lima driver's shader compiler, and other forthcoming features. Luc also issued a warning to ARM Holdings about his Lima driver:
We are not going away, we are here to stay. We cannot be silenced or stopped anymore, and we are becoming harder and harder to ignore.

It is only a matter of time before we produce an open source graphics driver stack which rivals your binary in performance. And that time is measured in weeks and months now. The requests from your own customers, for support for this open source stack, will only grow louder and louder.

So please, stop fighting us. Embrace us. Work with us. Your customers and shareholders will love you for it.
At the moment though this open-source driver project isn't in the usable form of a Mesa / Gallium3D driver as most end-users would expect and they are still (for the moment) using ARM's biary shader compiler, but they lots of advancements planned for this open-source ARM Mali Linux graphics driver.

Luc's post can be read on his blog. And be sure to see more of what happened at FOSDEM.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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