Adobe Open-Sources Flash C/C++ Compiler
Written by Michael Larabel in Free Software on 26 June 2013 at 11:07 AM EDT. 14 Comments
Adobe announced yesterday it's open-sourcing FlasCC, a C/C++ compiler they developed for bringing C/C++ more easily to the web via Flash and AIR.

Adobe has announced they're contributing their FlasCC C/C++ compiler to the CrossBridge project on GitHub. Per the blog announcement, "FlasCC has become the standard technology to bring C/C++ content to the unparalleled reach of the web. As CrossBridge, it will enjoy the speed of innovation and improvement that the open source community can bring."

CrossBridge 1.0.1 was just release and it contains the FlasCC 1.0 source-code. Also coming up is CrossBridge 1.1 and will include an upgrade to LLVM and its front=end along with Clang to enable advanced C++ syntax support.

The CrossBridge code can be found on GitHub. "CrossBridge is the open-source version of Adobe FlasCC (formerly the Alchemy project). Combine the power, familiarity, and high-performance of C/C++ with the unparalleled reach of the web. With CrossBridge you can bring your native C/C++ from consoles and PCs to over a billion people on the web – across browsers, with no additional install."

Using Adobe FlasCC is how Epic Games earlier brought Unreal Engine 3 to the web-browser.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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