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Intel Gallium3D Driver Now Supports GLSL 1.40

Intel

Published on 13 June 2013 12:39 PM EDT
Written by Michael Larabel in Intel
1 Comment

The "Ilo" open-source driver that provides unofficial Intel Gallium3D graphics support for Sandy Bridge and Ivy Bridge graphics cores on Linux now is advertising GLSL 1.40 compliance. The GL Shading Language update comes after landing UBO and TBO support.

Chia-I Wu, the principal developer behind this Intel Gallium3D driver that supports the second and third generations of Intel Core CPU graphics, made the commit this morning to advertise GLSL 1.40 by default over GLSL 1.30 after having support for Uniform Buffer Objects and Texture Buffer Objects.

For those unfamiliar with this Gallium3D driver, read this article with benchmarks cover the work of this LunarG developer. The driver was merged into mainline Mesa this year but isn't exposed by default.

GLSL 1.40 is the version of the GL Shading Language corresponding to the OpenGL 3.1 specification. Meanwhile, the upstream Intel i965 DRI driver has already supported GLSL 1.40 for some time.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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