Unvanquished Alpha 16 Improves Renderer, Minimaps
Written by Michael Larabel in Gaming on 3 June 2013 at 11:00 AM EDT. Add A Comment
The team of open-source developers and artists behind the Unvanquished game have released their sixteenth alpha with numerous improvements.

Unvanquished Alpha 16, serving as the project's monthly development release for the month of June, brings:

- Minimaps have finally come to show a mini map on-screen that also shows the current player's position in relation to the map.

- Renderer improvements with color grading working on a regional basis, multiple color grading effects working in a single location, and the heat faze effect is more easily rendered noticeable. There'a also improved color grading effects.

- Upgrades to the automated bot handling.

- Gameplay updates.

More details on the Unvanquished Alpha 16 changes can be found at Unvanquished.net.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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