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Unvanquished Alpha 16 Improves Renderer, Minimaps

Gaming

Published on 03 June 2013 11:00 AM EDT
Written by Michael Larabel in Gaming
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The team of open-source developers and artists behind the Unvanquished game have released their sixteenth alpha with numerous improvements.

Unvanquished Alpha 16, serving as the project's monthly development release for the month of June, brings:

- Minimaps have finally come to show a mini map on-screen that also shows the current player's position in relation to the map.

- Renderer improvements with color grading working on a regional basis, multiple color grading effects working in a single location, and the heat faze effect is more easily rendered noticeable. There'a also improved color grading effects.

- Upgrades to the automated bot handling.

- Gameplay updates.

More details on the Unvanquished Alpha 16 changes can be found at Unvanquished.net.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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