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KDE's Krita Ported To OpenGL 3.1, OpenGL ES 2.0

KDE

Published on 16 May 2013 12:19 PM EDT
Written by Michael Larabel in KDE
33 Comments

KDE's Krita painting application back in the day was one of the first to support an OpenGL-accelerated canvas. After their GL support fell behind, it's now been brought up to speed by porting their graphics rendering code-paths to supporting an OpenGL 3.1 Core Profile and OpenGL ES 2.0.

Boudewijn Rempt, one of the Krita developers, has been porting the old, fixed-function OpenGL 1.3 code to supporting OpenGL 3.1 Core (not the compatibility profile) and OpenGL ES 2.0. He has written about this OpenGL porting adventure on his blog, including showing off some of the old and new code.

While there's now GL 3.1 and GLES 2.0 support, there's still some OpenGL Krita TODO list items for those interested in helping out or digging deeper into the graphics code.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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