TTimo Announces Experimental Framework For New Games
Timothree Besset, perhaps better known amongst Linux gamers as "TTimo" and the former main "Linux guy" at id Software, has announced es_core. The purpose of es_core is to provide an experimental framework for low-latency, high-FPS multi-player games.
Besset described in a blog post. Here's the key of what es_core is all about:
This got me thinking about how I would approach this, and what my ideal engine framework would look like. We are talking PC-centric, mouse and keyboard gaming here. High end GPU, multicore CPU, 120 Hz display and low latency, high precision input.With this experimental framework, Ogre is being used as the renderer, SDL2 is supported, and input is sampled in its own dedicated thread. All threaded communication is being done by message passing built on ZeroMQ.
You can check out the early code on GitHub with support for Windows, Linux, and OS X.
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