1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking Benchmarking Platform
Phoromatic Test Orchestration

Jedi Academy Thrives As Open-Source Software

Gaming

Published on 10 May 2013 01:29 PM EDT
Written by Michael Larabel in Gaming
28 Comments

It was one month ago that Activison and Raven Software open-sourced two of their games. While Star Wars Jedi Knight 2: Jedi Outcast and Jedi Academy are old titles, they are now thriving as open-source software.

One of the new open-source projects to emerge in the past month that's based upon the original Jedi Academy source-code is OpenJK. As a Phoronix reader wrote in this morning about OpenJK, "Immediately afterwards, the OpenJK project was started by some dedicated members of the Jedi Academy modding community and is still going strong. Within 10 days they had ported JKA to Linux and OS X with SDL2. The project makes use of many improvements that were made over the years by these people for other modding projects. Currently, OpenJK is not a separate game from JK2 or JKA."

Other changes to the OpenJK code-base over the original Jedi Academy is support for compiling using LLVM's Clang compiler, various fixes, improved extension detection, and much more. The project has generally been getting multiple commits on a daily basis.

With this simply being the open-source game engine, the Jedi Academy game assets are required (the game is still available for purchase) to play the actual game.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Articles & Reviews
  1. Trying Out The Modern Linux Desktops With 4 Monitors + AMD/NVIDIA Graphics
  2. Turning A Basement Into A Big Linux Server Room
  3. NVIDIA's $1000+ GeForce GTX TITAN X Delivers Maximum Linux Performance
  4. OS X 10.10 vs. Ubuntu 15.04 vs. Fedora 21 Tests: Linux Sweeps The Board
  5. The New Place Where Linux Code Is Constantly Being Benchmarked
  6. 18-GPU NVIDIA/AMD Linux Comparison Of BioShock: Infinite
Latest Linux News
  1. Fedora 22 Alpha Now Available For AArch64 & PowerPC64
  2. Systemd Developers Did NOT Fork The Linux Kernel
  3. PulseAudio 7.0 To Enable LFE Remixing By Default
  4. Features & Changes Coming For Mir 0.13
  5. How Far Valve Has Come: Three Years Ago They Needed OpenGL Linux Help
  6. Audacity 2.1 Improves Noise Reduction, Adds Real-Time Effects Preview
  7. Linux 4.0-rc6 Kernel Released
  8. Automatically Managing The Linux Benchmarks Firing Constantly
  9. The Big Features Of The Linux 4.0 Kernel
  10. Mesa's Android Support Is Currently In Bad Shape
Most Viewed News This Week
  1. Introducing The Library Operating System For Linux
  2. Improved OpenCL Support For Blender's Cycles Renderer
  3. Allwinner Continues Jerking Around The Open-Source Community
  4. Open-Source Driver Fans Will Love NVIDIA's New OpenGL Demo
  5. GNOME 3.16 Released: It's Their Best Release Yet
  6. Systemd Change Allows For Stateless Systems With Tmpfs
  7. GNOME Shell & Mutter 3.16.0 Released
  8. GNU Nano 2.4.0 Brings Complete Undo System, Linter Support & More