The 15th monthly alpha release of the open-source Unvanquished first person shooter has brought with it a modest assortment of updates.
Highlights of Unvanquished Alpha 15 include work on color grading in the rendrerer, a heat haze effect when using the OpenGL GL3 renderer, and various other renderer updates. On the engine side there is improved map loading times and support for multiple parameters with the buy and sell console commands.
Mapping and translation updates are also present in Unvanquished Alpha 15. More details can be found at Unvanquished.net