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Unvanquished Alpha 15 Brings Engine, Renderer Updates

Gaming

Published on 06 May 2013 04:23 PM EDT
Written by Michael Larabel in Gaming
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The 15th monthly alpha release of the open-source Unvanquished first person shooter has brought with it a modest assortment of updates.

Highlights of Unvanquished Alpha 15 include work on color grading in the rendrerer, a heat haze effect when using the OpenGL GL3 renderer, and various other renderer updates. On the engine side there is improved map loading times and support for multiple parameters with the buy and sell console commands.

Mapping and translation updates are also present in Unvanquished Alpha 15. More details can be found at Unvanquished.net.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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