Unvanquished Alpha 15 Brings Engine, Renderer Updates
Written by Michael Larabel in Gaming on 6 May 2013 at 04:23 PM EDT. Add A Comment
The 15th monthly alpha release of the open-source Unvanquished first person shooter has brought with it a modest assortment of updates.

Highlights of Unvanquished Alpha 15 include work on color grading in the rendrerer, a heat haze effect when using the OpenGL GL3 renderer, and various other renderer updates. On the engine side there is improved map loading times and support for multiple parameters with the buy and sell console commands.

Mapping and translation updates are also present in Unvanquished Alpha 15. More details can be found at Unvanquished.net.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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