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Geometry Shaders Come To NV50 Gallium3D

Nouveau

Published on 17 April 2013 08:02 PM EDT
Written by Michael Larabel in Nouveau
4 Comments

Initial patches are ready to provide support for OpenGL geometry shaders within the Nouveau NV50 Gallium3D driver.

There's been a lot of progress on Mesa geometry shaders in the past few weeks. The latest word to report on this OpenGL 3.2 feature is Nouveau's NV50 driver.

The Nouveau NV50 driver is what supports the NVIDIA GeForce 8 series graphics cards through the GeForce 300 series. This geometry shaders work was done by Bryan Cain, who previously worked on Gallium3D "GS" support. Already there has been NVC0 patches for geometry shaders with the newer GeForce 400/500 "Fermi" series.

The NV50 geometry shader patches can be found on the Mesa mailing list.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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