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Sauerbraten Update Coming, Tesseract Still Going

Gaming

Published on 27 November 2012 08:03 PM EST
Written by Michael Larabel in Gaming
8 Comments

An official update to the Sauerbraten game atop "Cube Engine 2" is imminent while work on the Tesseract project -- basically a modernized and more visually advanced version of the open-source Cube Engine 2 -- is still in development.

Per this Cube Engine forum thread, there's plans to have a November update. Those release plans were drawn at the end of October when it was called for Sauerbraten contributors to finish any maps they have and to place them into the SVN repository. The end of November is quickly approaching but there's no sign of a release yet. The release is coming though and the latest commit to their SourceForge SVN repository was earlier today.

The last official Sauerbraten release was two years ago. For those not familiar with this open-source game and engine, there's screenshots and more information from this 2009 Phoronix review.

Meanwhile, Tesseract is still in development too. Tesseract is an advanced version of the Cube Engine 2 that was announced earlier this year. Tesseract introduces new features like HDR rendering, deferred shading, omni-direction point-light shadow-maps, refractive alpha cubes, refractive glass materials, and other visual enhancements. The Tesseract Git repository is still seeing new commits every few days although there's no sign of an imminent release on that front.

Embedded below is a new demo powered by Tesseract as of earlier this month.

Another game available that's based off of Cube 2 is Red Eclipse with its most recent release being from September.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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