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Bringing Wayland To Proprietary Platforms

Wayland

Published on 21 November 2012 03:31 PM EST
Written by Michael Larabel in Wayland
Comment On This Article

For those wanting to bring Wayland to proprietary/embedded platforms, Pekka Paalanen has written a long and detailed technical post about doing so.

Pekka Paalanen's post about supporting Wayland GL clients and proprietary embedded platforms is outlined on his BlogSpot page. His text already makes the assumptions you have a way to implement a Wayland compositor, and APIs for compositing and displaying images. Plus Wayland is mostly centered around OpenGL ES and EGL usage. Pekka's post goes into detail about hardware-accelerated clients and handling buffer sharing with Wayland.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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