1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

A Popular Open-Source Game Still Years From Beta

Gaming

Published on 12 November 2012 10:48 AM EST
Written by Michael Larabel in Gaming
7 Comments

There's an interesting and very promising open-source first person shooter game that does offer impressive graphics but is still a couple years from reaching a beta state.

The game that's still a ways out from being in beta is Unvanquished. Back in July was the first time I looked at it when it appeared to be a very promising open-source game that was derived from the Tremulous first person shooter and using the id Tech 3 game engine but with integrating the XreaL renderer enhancements.

The game looks impressive and even boasts an OpenGL 3.0 renderer while most open-source games continue to be using OpenGL 2.1. The game is quite interesting and has shown lots of potential.

New alpha releases of Unvanquished are released monthly with the most recent release being Unvanquished Alpha 9. While things are moving along quickly, it looks like it will still be a while before Unvanquished is up to a beta stage.

In a new posting on the project site, the goals for doing a beta release are shared. The key requirements for a beta come down to Unvanquished having its own set of around a half-dozen maps, replacing all of the Tremulous assets with their own game assets, and a stabilization of the game engine and its features.

In terms of the engine work, "Beyond maps and artwork, we also have to work on the engine. While it's already in a stable state in the sense that you can play it without any major issues, there are many features that we plan on adding, and as they're progressively implemented, they might cause some breakage or temporary incompatibility. Being in the alpha state, we're also free to remove things on a whim, or change the libraries needed to compile the game with. Over the course of alpha, we can make wide, sweeping changes to the codebase where necessary. During beta, that may still happen if we'd really like to implement something, but it will be much less frequent."

In the end, the developers think it will not be until 2015 when Unvanquished sees a beta. The 2015 target is only tentative with the beta possibly landing much sooner or later than currently anticipated. However, with not a beta possibly for three years, it will be interesting to see how far it will advance in this time since id Tech 3 already is quite old technology compared to modern commercial game engines.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Linux Hardware Reviews
  1. NVIDIA GeForce GTX 970 Offers Great Linux Performance
  2. CompuLab Intense-PC2: An Excellent, Fanless, Mini PC Powered By Intel's i7 Haswell
  3. From The Atom 330 To Haswell ULT: Intel Linux Performance Benchmarks
  4. AMD Radeon R9 285 Tonga Performance On Linux
Latest Linux Articles
  1. Ubuntu 14.10 Linux 32-bit vs. 64-bit Performance
  2. AMD Moves Forward With Unified Linux Driver Strategy, New Kernel Driver
  3. MSI: Update Your BIOS From The Linux Desktop
  4. NVIDIA vs. AMD 2D Linux Drivers: Catalyst Is Getting Quite Good At 2D
Latest Linux News
  1. Nouveau Now Supports DRI3 Without GLAMOR
  2. Features Of The Linux 3.18 Kernel
  3. Debian Now Defaults To Xfce On Non-x86 Desktops
  4. Phoenix Is Trying To Be An Open Version Of Apple's Swift
  5. Linux 3.19 To Have Skylake Graphics, PPGTT Enablement
  6. Ubuntu 16.04 Might Be The Distribution's Last 32-Bit Release
  7. Imagination Releases Full ISA Documentation For PowerVR Rogue GPUs
  8. Features GNOME Developers Want In The Linux Kernel
  9. GTK+ Gains Experimental Overlay Scrollbars
  10. Phoronix Test Suite 5.4 M3 Is Another Hearty Update
Latest Forum Discussions
  1. Users/Developers Threatening Fork Of Debian GNU/Linux
  2. AMD Releases UVD Video Decode Support For R600 GPUs
  3. HOPE: The Ease Of Python With The Speed Of C++
  4. Proof that strlcpy is un-needed
  5. xbox one tv tuner
  6. Bye bye BSD, Hello Linux: A Sys Admin's Story
  7. Updated and Optimized Ubuntu Free Graphics Drivers
  8. NVIDIA Presents Its Driver Plans To Support Mir/Wayland & KMS On Linux