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Intel Continues Work On ETC2 Texture Compression

Mesa

Published on 10 November 2012 10:16 AM EST
Written by Michael Larabel in Mesa
7 Comments

Anuj Phogat of Intel has published his second round of twenty-two patches for implementing ETC2 texture compression support within the Intel Mesa driver.

ETC2 is the new royalty-free alternative to S3TC texture compression and others and is part of what's needed for OpenGL ES 3.0 compliance. With Intel wanting GLES 3.0 for the next Mesa release in early 2013, Intel needs to land the ETC2 support soon.

ETC2 adoption should be really good for OpenGL.

With the second revision to these support patches, Anuj plans to push the texture compression code to Mesa's "GLES3" branch soon. The patches are currently on the mesa-dev list. "It enables ETC2 texture formats for all Intel hardware. ETC2 texture data is decoded into a suitable uncompressed mesa format at the time of glCompressedTexImage2D. These patches can be tested using piglit test case i have posted for etc2 textures. Patches for the test are under review on piglit mailing list."

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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