Unvanquished Reaches Alpha 9 State
Written by Michael Larabel in Gaming on 5 November 2012 at 08:55 AM EST. 1 Comment
Unvanquished, one of the few open-source game projects to actually deliver fairly good graphics quality and art assets, is out with another monthly alpha release.

Last month's release worked on its GL3 renderer with the game engine being derived from id Tech 3 along with the XreaL renderer enhancements.

The Unvanquished Alpha 9 release that happened on Sunday brings in a new map, two updated maps, various art updates, a motion-sensing radar, translation support, a HUD menu, MD5 model improvements to improve the speed on slower CPUs, and lots of bug-fixes.

More details on the Unvanquished Alpha 9 and to download it for your favorite operating system, check out the release announcement.

Unvanquished with its GL3 renderer is nearly reaching a state where it will be incorporated into the Phoronix Test Suite / OpenBenchmarking.org for being used in future GPU / driver comparisons.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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