1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

Unigine Engine Now Complies With OpenGL 3.2 Core

Gaming

Published on 11 February 2013 03:21 PM EST
Written by Michael Larabel in Gaming
3 Comments

A development log update posted to the Unigine website reaffirms what I wrote this past weekend with Unigine Valley and Unigine Heaven 4.0 Coming Next Week.

The engine development log doesn't talk about tomorrow's release of Unigine Heaven 4.0 or Thursday's release of Unigine Valley, but it goes over the recent changes. The changes include the visually-intense cross-platform game engine now supporting anti-aliasing on Mac OS X, the OpenGL renderer targeting (and being in compliance with) the OpenGL 3.2 Core Profile specification, and other items that were exclusively noted in Sunday's Phoronix article.

Other recent Unigine Engine improvements include:

- Plug-ins for being able to import assets from OpenFlight and FBX.

- There's now an urban driving demo for "player-controlled, physics-based vehicle demo in the urban environment, optimized for rendering via occluders. It also goes together with weather presets and a day-night cycle."

- The aforementioned GLSL shaders being in full compliant with OpenGL 3.2 Core, but as talked about on Sunday, this now makes the Unigine Engine not work well for the Mesa / Gallium3D drivers until the OpenGL state within these open-source 3D drivers improve.

- Bokeh flares when using HDR and DOF.

- Improved GPU detection.

- New render console commands.

- Many other improvements and changes through all components of the Unigine Engine.

Unigine Engine Now Complies With OpenGL 3.2 Core

Read the Unigine Engine development log for more details on the massive changes.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Linux Hardware Reviews
  1. A Walkthrough Of The New 32 System Open-Source Linux Benchmarking Test Farm
  2. Habey MITX-6771: Mini-ITX Board With Quad-Core J1900 Bay Trail
  3. OCZ Vector 150 SSD On Linux
  4. Noctua i4 CPU Cooler: Great For Cooling High-End LGA-2011v3 CPUs
Latest Linux Articles
  1. 17-Way Linux Graphics Card Comparison With Civilization Beyond Earth
  2. AMD Kaveri: Open-Source Radeon Gallium3D vs. Catalyst 14.12 Omega Driver
  3. 12-Way AMD Catalyst 14.12 vs. NVIDIA 346 Series Linux GPU Comparison
  4. AMD Catalyst 14.12 Omega Driver Brings Mixed Results For Linux Users
Latest Linux News
  1. Fedora Doesn't Yet Enable F2FS File-System Support
  2. XZ 5.2 Adds New Multi-Threaded Options
  3. Intel 2.99.917 X.Org Driver Released, 3.0 Release Finally Near
  4. Server-Side XCB Is Being Discussed For The X.Org Server
  5. Adreno A4xx Rendering With Freedreno Takes Shape
  6. Linux 3.19-rc1 Kernel Released Ahead Of Schedule
  7. X.Org Server 1.16.3 Released To Fix Security Issues
  8. Linux 3.19 Merge Window Closes Ahead Of Schedule
  9. MIPS R6 Architecture Now Supported By GCC
  10. LowRISC To Feature Tagged Memory & Minion Cores
Latest Forum Discussions
  1. FPS capped on Linux (AMD fglrx drivers)
  2. Maker3D - create your 3D RPG
  3. Need some hand holding with upgrading xserver
  4. Speeding up systemd networking service
  5. Major Performance Breakthrough Discovered For Intel's Mesa Driver
  6. Looking for an nVidia GPU, but not sure how well they are supported.
  7. Are there an app using HSA ?
  8. The New SuperTuxKart Looks Better, But Can Cause GPU/Driver Problems