1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

Gaming On Wine: The Good & Bad Graphics Drivers

WINE

Published on 08 February 2013 01:20 AM EST
Written by Michael Larabel in WINE
52 Comments

If you're wondering what graphics hardware / driver is best if you intend to do much gaming within Wine or CrossOver on Linux, a CodeWeavers' developer responsible for much of the Direct3D layer spoke about his experiences with gaming on Wine for the best results.

Stefan Dösinger, the Vienna-based CodeWeavers employee who is responsible for a great deal of the Direct3D/graphics work on upstream Wine, spoke at FOSDEM 2013 about gaming on Wine when it comes to graphics cards and drivers. This was one of several interesting Wine talks last weekend in Belgium, with the others being Support For Running Windows Apps On ARM With Wine, Wine-Mono Isn't Too Fit For .NET, and Wine On Android Is Coming For Running Windows Apps.

Before getting to the Phoronix-provided recording of Stefan's presentation, here's some of my notes for those that don't have the time to watch the video in full.

- The major features Wine needs are there from the available Linux GPU drivers. However, the open-source drivers are lagging behind on OpenGL 3.x support. (The best case scenario out of the open-source Mesa/Gallium3D drivers right now is mostly GL 3.1~3.2 support.)

- Upstream Wine still lacks adequate Direct3D 10 and Direct3D 11 support, but not much information was revealed here like when we might see working D3D 10/11 rendered Windows games on Wine.

- The reliability of Wine graphics support at time is questionable from support for advertised features, crashes, correct handling of corner cases, and hitting software fall-backs.

- Overall, the best Wine gaming experience is with the NVIDIA proprietary Linux graphics driver. To some surprise, the Mesa/Gallium3D drivers these days are performing fairly well for gaming with Wine.

- The AMD Catalyst proprietary graphics driver is mostly a crap wreck for Wine gaming. AMD Catalyst is doing better now than in past years, but is still "causing crashes now and then."

- Apple's OpenGL stack is (surprisingly) a mess.

- NVIDIA on Linux usually wins when it comes to performance, in addition to being most reliable as talked about above.

- Wine Direct3D games are much slower than Wine OpenGL for the same titles (that sport multiple renderers). There's overhead obviously in translating from Direct3D to OpenGL calls. "It's our own fault" and "Wine's D3D performance still sucks... The rest of Wine is OK."

- For the AMD R600g and Catalyst graphics drivers, both eat way too much time. The Catalyst driver's OpenGL support on Windows is also a big disappointment compared to OpenGL. "Catalyst still sucks" and R600g also hits memory pressure issues with Wine.

- For (old) Intel GMA X3100 graphics, Wine is causing a kernel panic though the Intel Mesa driver for this old IGP is outperforming the Windows Intel binary driver.

- Looking ahead for Wine's gaming performance, there's a lot of work to be done on the Direct3D module, there's a desire to have a Direct3D worker thread for Wine (similar to the Intel Mesa OpenGL threading), many game-specific problems to sort out, and other isolated bugs.

Watch the video embedded below to find out more of Stefan Dösinger's thoughts and his NVIDIA/Intel/AMD performance results. His benchmarking on Wine, Linux, and Windows was carried out via our open-source Phoronix Test Suite software. Stefan for the past couple years has been creating Wine-compatible test profiles for our software for numerous multi-platform games. Stefan is routinely using the Phoronix Test Suite and OpenBenchmarking.org for monitoring the daily performance of Wine to spot any regressions in the D3D/GL implementation in a timely manner.


About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Linux Hardware Reviews
  1. Rosewill RS-MI-01: An Ultra Low-Cost Mini-ITX Chassis
  2. D-Link DCS-2330L HD Wireless Network Camera
  3. Gigabyte AM1M-S2H
  4. AMD's New Athlon/Semprons Give Old Phenom CPUs A Big Run For The Money
Latest Linux Articles
  1. The Performance Of Fedora 20 Updated
  2. Clang Fights GCC On AMD's Athlon AM1 APU With Jaguar Cores
  3. Ubuntu 14.04 LTS vs. Oracle Linux vs. CentOS vs. openSUSE
  4. How Much Video RAM Is Needed For Catalyst R3 Graphics?
Latest Linux News
  1. Red Hat Enterprise Linux 7.0 Is Looking Fantastic
  2. Intel Is Launching An Interesting Bay Trail NUC Next Week
  3. Another X.Org EVoC Proposed For OpenGL 4+ Tests
  4. The Best Features Coming With Qt 5.3
  5. Red Hat's RHEL7 RC ISO Is Now Publicly Available
  6. Nuclear Dawn Seems To Run Fine On AMD Linux
  7. KDE 4.14 Release Schedule Published
  8. GCC 4.9.0 Released, Brings Many Compiler Features
  9. OpenSSL Forked By OpenBSD Into LibreSSL
  10. GNOME Has Big Plans For Its Maps Application
  11. NVIDIA Will Soon Probably Introduce OpenCL 1.2 Linux Support
  12. Google Is Financing A Lot Of Great Open-Source Work This Summer
Latest Forum Discussions
  1. New card. Open source drivers only.
  2. Linux Kernel Developers Fed Up With Ridiculous Bugs In Systemd
  3. The Most Amazing OpenGL Tech Demo In 64kb
  4. Script for Fan Speed Control
  5. Torvalds Is Unconvinced By LTO'ing A Linux Kernel
  6. ReactOS Working On A Community Windows OS
  7. Suggestions about how to make a Radeon HD 7790 work decently?
  8. The GNOME Foundation Is Running Short On Money