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Linux Gaming At FOSDEM 2013 In Brussels

Gaming

Published on 13 January 2013 10:32 AM EST
Written by Michael Larabel in Gaming
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Aside from the X.Org meetings at FOSDEM, another interesting development track that takes place at the annual Free and Open-Source Developers' European Meeting is about open-source/Linux gaming.

The open-source game development room is an annual staple to the FOSDEM conference in Brussels, Belgium. This game development room continues to be organized by Nils Kneuper (a.k.a "Ivanovic"), a Phoronix reader and contributor to the Phoronix Forums and IRC (#phoronix on freenode.net). For FOSDEM 2013, the talks in the gaming room will be:

- Pandora - a mobile Linux computer including gaming controls

- Continuous Integration and Testing in Games

- Community based translations of games

- The Gluon Project Update

- An introduction to the Wesnoth animation engine

- Explaining the Quake 3 virtual machine

- Open source gaming discussions

More track details can be found here for the open-source gaming sessions.

FOSDEM 2013 is taking place on 2 and 3 February. I'll be back out in Belgium for the event, which is among my favorite Linux/open-source events in the world. Coverage will take place on Phoronix as well as via my personal Twitter account.

More information on this event can be found at FOSDEM.org.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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