Sauerbraten 2013 Released, Brings Many Features
Written by Michael Larabel in Gaming on 7 January 2013 at 01:28 AM EST. 3 Comments
It took a while to cook, but the major update to Sauerbraten (a.k.a. "Cube 2") has finally shipped.

The Sauerbraten 2013-01-04 "Collect Edition" update to the open-source first person shooter features many new maps, new game modes, improved art/sound assets, GLSL (the OpenGL Shading Language) as the default rendering path, new visual features, server improvements, a CubeScript compiler, and a variety of other improvements.

A more complete list of changes and other information can be found at Sauerbraten.org, for this first official game update in about two and a half years. Below is a video showing off the January 2013 update to Cube 2 Sauerbraten.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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