1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

Unvanquished Lays Out Open Game Plans For 2013

Gaming

Published on 31 December 2012 01:02 AM EST
Written by Michael Larabel in Gaming
Comment On This Article

The Unvanquished project laid out plans this weekend for 2013 so that their impressive cross-platform first person shooter can be done with the alphas by January of 2014.

Posted to Unvanquished.net on Sunday was the open-source game project's plans for 2013 broken down by quarter. Unvanquished developers have also already firmed up the date of 5 January 2014 as when they hope to be done with the monthly alphas and be shipping their first beta.

The highlights for the first quarter of 2013 that caught my attention were finishing the concept art and start assembling a proper high-quality texture base. In Q2'2013, they hope to implement new physics support through the Bullet Physics library so they can have Ragdoll support, better collission detection, and much more. Also in Q2 they hope to improve the core game-play and finish the first batch of maps. Moving to Q3'2013, they hope to finish off the models and sounds along with concluding work on game-play. Lastly, by the end of 2013, they hope to finalize on the major engine features and finishing off the second batch of maps along with further game polishing.

If all goes according to plan, Unvanquished will be looking quite good as an open-source game by 2014. This is quite exciting since Unvanquished shows lots of promise and actually looks good compared to most of the community-driven open-source games for Linux.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Linux Hardware Reviews
  1. Scythe Mugen MAX
  2. Intel Core i7 5960X Haswell-E On Linux
  3. Intel 80GB 530 Series M.2 SSD On Linux
  4. With A New Motherboard, The Core i7 5960X Haswell-E Lights Up
Latest Linux Articles
  1. Fedora 21 Alpha First Impressions: It's Great
  2. Counter-Strike: Global Offensive NVIDIA/AMD Benchmarks On Linux
  3. A Tour Of The New Phoronix Office
  4. 7-Way Linux Desktop Gaming Comparison On Ubuntu 14.10
Latest Linux News
  1. Oracle & Canonical Collaborate Over Their Competing Linux OSes On OpenStack
  2. Google Brings Coreboot To 64-bit ARM
  3. Debian Switches Back To GNOME As Its Default Desktop
  4. Fedora 21 Alpha Finally Sees The Light Of Day
  5. Qt 5.4 Will Support Applications Under A Wayland Compositor
  6. Valve Rolls Out A New Steam Storefront
  7. The Features Coming For Fedora 21
  8. Counter-Strike: Global Offensive Starts Rolling Out To Linux Users
  9. The Gestures Support Of GNOME 3.14
  10. Linux 3.17 Has Basic Support For The Xbox One Controller
Latest Forum Discussions
  1. Updated and Optimized Ubuntu Free Graphics Drivers
  2. Uselessd: A Stripped Down Version Of Systemd
  3. Wasteland 2 Officially Launched Today, Including For Linux Gamers
  4. X.Org Women Outreach Program Only Turns Up Two Applicants So Far
  5. NVIDIA GTX 770/780 -works ?
  6. State of Nouveau now and in the near future?
  7. New stress testing utility for GPU's
  8. How to get Catalyst 14.4 working on Ubuntu 14.04