1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

Unigine Now Does "Seamless Forest Rendering"

Gaming

Published on 30 December 2012 10:19 AM EST
Written by Michael Larabel in Gaming
12 Comments

With the latest improvements made to the high-end Unigine Engine, there's now support for the seamless rendering of forests plus other improvements to its OpenGL renderer.

In regards to the seamless forest rendering, the Unigine development log states, "Forests are now seamlessly rendered even from a bird's eye view for flight simulators, especially together with the increased depth buffer precision. Trees, vegetation or other objects are scattered via WorldClutter and ObjectMeshClutter, while ObjectGrass is used as a far LOD, with their positions fully matching. This is done via a new Subdivision parameter for ObjectGrass that subdivides big grass cells so that they match smaller clutter ones." Later in this article is a new screenshot of Unigine's forest rendering attempt.

Other renderer improvements to the Unigine Engine include drastically improving the Gaussian DOF with higher-quality blurring and smoothly disolving countours, the shader caching algorithm has been improved, the OpenGL ARB_sample_shading extension is now used by default, and rendering fixes. The latest revision to the Unigine Engine also includes updates to materials, nodes, world nodes, and objects. Last but not least, the Unigine Editor and the other development assets for the commercial game engine have been revised too.

This latest Unigine Engine development update was shared via their dev log. Below are some new Unigine Engine screenshots secured after this latest round of work. While the Unigine Engine is visually amazing and beautiful compared to many other game engines, unfortunately it's adoption among major studios is still rather light... We're also still waiting for the public release of Unigine Valley.

Unigine Now Does "Seamless Forest Rendering" Unigine Now Does "Seamless Forest Rendering"
Unigine Now Does "Seamless Forest Rendering" Unigine Now Does "Seamless Forest Rendering"


About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Linux Hardware Reviews
  1. ASRock X99 Extreme3 Is An Affordable Choice For Linux Users
  2. A Walkthrough Of The New 32 System Open-Source Linux Benchmarking Test Farm
  3. Habey MITX-6771: Mini-ITX Board With Quad-Core J1900 Bay Trail
  4. OCZ Vector 150 SSD On Linux
Latest Linux Articles
  1. 2014 Catalyst Linux Graphics Benchmarks Year-In-Review
  2. 17-Way Linux Graphics Card Comparison With Civilization Beyond Earth
  3. AMD Kaveri: Open-Source Radeon Gallium3D vs. Catalyst 14.12 Omega Driver
  4. 12-Way AMD Catalyst 14.12 vs. NVIDIA 346 Series Linux GPU Comparison
Latest Linux News
  1. Merry Christmas & Happy Holidays 2014
  2. OpenMW 0.34 Released With Many Changes
  3. Ruby 2.2 Released With A Better Garbage Collector
  4. PlaneShift 0.6.3 Open-Source MMORPG Released
  5. Xonotic 0.8 Is Slowly Creeping Closer To Being Released
  6. NVIDIA Sends Out 11 Nouveau Patches For Christmas
  7. Kodi 14.0 Released For The Holidays - Formerly Known As XBMC
  8. Devuan Is Still Moving Along As A Debian Fork Without Systemd
  9. UEFI Secure Boot Tools Updated For v2.4
  10. Phoronix Test Suite 5.4.1 Released
Latest Forum Discussions
  1. Why is it that Radeon cannot run good old (ancient) Doom 3 engine games?
  2. Aliens vs predator for Linux
  3. Debian init discussion in Phoenix Wright format
  4. FPS capped on Linux (AMD fglrx drivers)
  5. Speeding up systemd networking service
  6. Storm Engine 2 (Doom 3 BFG GPL fork) got entry on IndieDb
  7. Need some hand holding with upgrading xserver
  8. New build, first Linux PC, what could go wrong? ;)